
Hello there!
My name is Luca Mahncke
I'm a Game Designer and Creative Director from Germany with a keen interest for novel ideas, thinking outside the box and familiarizing myself with a wide variety of genres. I was born in hanover in 2003 and ever since games played a crucial part in my life. Sinking into immersive game worlds was so fascinating for me that I quickly wanted to develop my own. I quickly transferred the idea of always upgrade myself one level higher to my philosophy of life. Which is why I founded a game developer studio to work with others like-minded developers. To improve my skills, I study media science and develop new games with my team on the side. If you want to learn more about me, click the button!

MY PORTFOLIO
01
GRAPHIC NOVEL

GAME DESIGNER / STORYWRITER
For a long time this project was just a script with dialogue and level design. Recently, the goal has been to turn it into a graphic novel. I wrote the story and I'm responsible for the game mechanics, since the combat system is supposed to be like a trading card game
02
Action-Adventure

LEAD DESIGNER
The first game I started developing with my company. It's an action-adventure with a very deep story and sophisticated combat system. Various mechanics make the game so immersive, that you feel like you're in a completely different world.
03
Twin-stick shooter

LEAD DESIGNER
The second game my company and I started developing. Gladiatron has some mechanics that allow a lot of customization on the part of the player. Some characters also make it clear how extensive the world building of the game is.




